But with double-crossers, one must be doubly careful, so I quickly charged my gauntlet again. The quality of his work was so remarkable that the government of Piltover purchased his maps and commissioned his services as the city-state's Master Pathfinder. He’s good for it. Q attack damage ratio increased. Just a small tweak to reinforce Ezreal's synergies with cooldown reduction, especially given its new availability to marksman with the new Essence Reaver (check below!). “You… petulant little… I’ll get you… for this…”. Let this official record show that I had NOTHING to do with the swarm of fiery critters that plagued the mercantile district of Piltover. Pomade. Closest unit targeting range increased to 750 from 650. “The Guild aren’t particularly fond of you, Ezreal. Base mana growth and AS growth increased. So, I’ll be a good nephew, find proof, and then take all the credit. He uncovered an enormous fresco of a man with Ne'Zuk's characteristic curling horns protruding from his head. The masonry cracked, melted and exploded outwards. Then again, backup plans are a particular specialty of mine. I chase the directional marks I chalked when I entered the tomb, sliding beneath collapsing archways, leaping over boiling quicksand, and dashing around colossal boulders rolling in to block this ever-narrowing passageway. Energy flows down my arm, jangling my nerves with a pulsating beat as I concentrate power into the gem. So, yeah. One moment, please.”. Oh yeah, I probably should write down what I’m exploring. Mana cost reduced to 28 / 31 / 34 / 37 / 40 from 30 / 35 / 40 / 45 / 50. Ezreal players have always been separated into two camps: those that Arcane Shift away from danger, and those that Arcane Shift directly into it. Base movement speed reduced to 325 from 330. We promised we'd look out for AP Ezreal after his update, so we're back with a few more changes. “This is the real Elixir. We're giving them a separate set of changes which you can find more details on below. Professor Lymere tearfully admitted that they had most likely perished, somewhere out in the desert. He doesn’t have much proof and no one believes him. We’re not necessarily endorsing reckless play, but taking a calculated risk with Ezreal should feel like it has an appropriate pay-off. Q AP ratio decreased. E now scales with AD. He even practiced lockpicking, sneaking into his teachers’ offices and rearranging their belongings for his own amusement. Because he is super strong. For months he ventured deep into cavernous ruins and lost temples that had been sealed for centuries. Leaving a note of farewell for his uncle, he snuck onto a supply ship bound for Nashramae. Well, I’d leer too. They didn’t like that one bit, and winked out of existence pretty quickly. After all, I had just single-handedly kept some dread lord from rising. Ezreal's update differs from other VGUs in the gameplay department: His kit's held up well over the years, and the only ability that needed a makeover was his W, Essence Flux. Within a suite of spells that make Ezreal feel like an ace spellslinger, Essence Flux felt unremarkable… when it was even noticed. Turns out, Oshra Va’Zaun housed the renowned Vault of Resplendent Holies. I saw white, and splinters. Probably everywhere. And he died right here, where Zaun now rests! While exploring the pyramids of Shurima Desert, Ezreal uncovered an Amulet of incredible power. I pulled it out of reach. (*Translator’s note: mahou means magical). My uncle theorizes that Zaun was once a Shuriman port city called “Oshra Va’Zaun”, and that over the centuries the name got shortened. It was cool in the palm of my hand. And in the end, that’s usually all that matters. “A single drop can quench the soul for a thousand years… Give a man skin as tough as petricite…”. I was getting some serious backstabby vibes, so I spun around. Cooldown increased to 19 / 17 / 15 / 13 / 11 seconds from 17 / 15 / 13 / 11 / 9 seconds. “Right, right, right,” he muttered, fumbling for his desk drawer key. The light blazes in a continuous glowing channel, gleaming brightly as it disintegrates everything in its path, leaving a precariously narrow gap. Something earth-shatteringly cool. Ezreal secured a rope and dove in, blindly feeling his way around the tomb as his lungs begged for air. Ezreal's cooldowns are reduced by 1.5 seconds if Mystic Shot hits a target. At the center of the room, a crystal vial rests on a pedestal. We’re bringing up his cooldown but not drastically so— he still has the potential to get in a second E, but will have to be careful in playing around that vulnerability. We have history, and history is always good for business.” He finished his drink. Ezreal, however, was also born with a much stronger sense of wanderlust. Ezreal had a knack for absorbing information, and found laborious study a waste of time. It shimmers with lambent fluid, casting tiny rainbows on the floor. but all of a sudden water began rushing in through the cracks in the floor. With the benefit of hindsight, my gauntlet blast may have been too much for the support columns. Judging by his incredible popularity and effectiveness, it seems those buffs hit the mark, with 40% CDR Ezreal becoming the norm. There were flecks of lamb in his teeth. So, I hear you ask, who is to blame? Ezreal removed each tile with growing excitement. That being said, we've heard your concerns about the bot lane marksman champions that can also solo lane like Lucian and Vayne. Sign me up." Januk was scowling. I steady my gauntlet and aim it at the largest spider. Mana cost reduced to 50 / 60 / 70 / 80 / 90 from 60 / 70 / 80 / 90 / 100. The dull metal slugs burned white-hot in the face of my blast, and winked into silvery vapor on the other side. I’m only about a quarter of the way down, and I’ve run out of rope. Born and raised in a wealthy neighborhood of Piltover, Ezreal was always a curious child. But, what REALLY happened? Azir, Cho'Gath, Ezreal, Gragas, Graves, Janna, Jarvan IV, Kayle, Kog'Maw, Lee Sin, Malphite, Maokai, Orianna, Renekton, Rengar, Rumble, Shyvana, Sion, Talon, Tristana, Udyr, Vayne, Veigar, Viktor, Zilean, Fixed a bug where Pulsefire Ezreal would occasionally not see gold popups for some of his last hits on targets in plain view, Fixed a bug where Pulsefire Ezreal would play his death animation a second time if, Base movement speed reduced to 325 from 330, Damage falloff per target hit increased to 10% from 8%, Base attack speed reduced to 0.625 from 0.665, Damage reduced to 70 / 115 / 160 / 205 / 250 from 80 / 130 / 180 / 230 / 280, Ability power ratio increased to 0.8 from 0.6, Fixed a bug where Ezreal would lose his run animation after 390 movement speed, Tuned Ezreal's autoattack frames to be more responsive, Now has a particle to indicate the amount of stacks, Fixed a tooltip bug that stated Ezreal was gaining 15% per stack instead of 10%, Fixed a bug where some of Ezreal's spells were displaying incorrect text on cast, Base attack speed incresaed to 0.665 from 0.658, Attack speed incresae changed to be additive rather than multiplicative, Attack speed per level reduced to 2.8 from 3.22, Damage percentage reduced to 110 from 120, Attack speed buff/debuff increased to 20 / 23 / 26 / 29 / 32 from 5 / 10 / 15 / 20 / 25, Attack speed buff/debuff reduced to 5 / 10 / 15 / 20 / 25% form 20 / 25 / 30 / 35 / 40%, Base mana regeneration increased to 0.9 from 0.8, Closest unit targeting range increased to 750 from 650. The plan is simple: The Elixir is—”, “Fake,” I croaked. It really is one of the best outfitters in Piltover—in fact, I’m here to take advantage of their excellent return policy. Texture update to Classic, Explorer, Frosted, Nottingham and Striker Ezreal. As a result, the frequency of Trueshot Barrages are at an all-time high, terrorizing teamfights, objectives, and minion waves alike. Cooldown increased to 28 / 25 / 22 / 19 / 16 seconds 25 / 22 / 19 / 16 / 13. Sand wasp venom hits hard and fast. Owls and stuff. Base damage reduced to 35 / 55 / 75 / 95 / 115 from 40 / 65 / 90 / 115 / 140. Ask us anything! The boots weren’t waterproof at all. Movement speed increased to 330 from 305. I must be somewhere under the River Pilt. Q and E cooldown up, but Q refunds more cooldown on-hit. Okay, so I didn’t know today was the equinox. Unbeknownst to him, the glove had a twin that had been excavated from the tomb years before. After fervent investigation, he found that it allowed the wielder to control and shape magical energy - provided there was a source of magic nearby. Admittedly, the sand wasp venom was the main one—it was not going to be pretty in that place by morning. He would often prolong dinners as long as possible, hoping his father and mother would appear bearing the magical stone of Ne'Zuk. He loved hearing tales of high adventure, and shared their desire to fill in the blank spaces on every map. “The language of the dead, composed beyond the mortal veil, and spoken only by those in the afterworld.”. I pulled the bone and crystal vial from my satchel. Sorry about your door, history, but what lies on the other side intrigues me more than a bunch of old glyphs. I told Zalie to charge it all to my uncle. This tomb is rumored to be impenetrable, uncrackable, and deadly. At present however, the degree to which Ezreal loses steam makes him a liability for all but the most single-mindedly mid-game focused teams. Arcane Shift will prioritize targets stuck with  Essence Flux. Don’t worry, I blasted them ALL to smoldering smithereens! If he could make a name for himself as the greatest adventurer in the world, then his parents would surely return, and seek him out in person. Ezreal fires a fluctuating wave of energy, damaging and reducing enemy champions attack speed, as well as healing and increasing allied champions attack speed. “You left me to rot in that Noxian prison camp…”, “That was payback. Detonating with an ability refunds the cost of that ability plus 60 Mana. Hitting the orb with an ability or attack detonates it. While balancing on a wooden plank, Ezreal told the captain he planned to abandon ship anyway; his chances were better in the ocean than aboard their doomed vessel. Soon after returning to Piltover, Ezreal found himself bounding from adventure to adventure. Not only was there that one army of fiery stone-warriors (Oh wait, were they golems?) The marksman class has major durability problems, especially in the early laning phase where their power feels heavily reliant on their supports. And the Elixir will make it happen.”, A dread lord? Ez's new W isn't packing as much of a punch as we'd like. The boy's parents returned to Piltover periodically to sell whatever remarkable wares they'd acquired from afar. (Note to self: get sculptor recommendations). Tomorrow I will locate, and descend into, the crack. While exploring the pyramids of Shurima Desert, Ezreal uncovered an amulet of incredible power. Ezreal channels for 1 second to fire a powerful barrage of energy missiles which do massive damage to each unit they pass through (deals 8% less damage to each unit it passes through). Quite a lot to promise for a vial whose contents wouldn’t fill a teaspoon. Not good. I glanced down. The wall to my right splits apart and a barrage of colossal insects tumble through, giant pincers snapping and venom dripping from their jaws. That’s what I’m here for. As a result, Ezreal's power spikes (especially Trinity Force/Muramana) show up earlier and control the game for longer. This, he realized, was a fearsome weapon of a previous age. Papers flew everywhere. The tomb won’t hold much longer, so I muster my remaining strength and rise, sprinting to what I dearly hope is safety. Since I couldn’t locate any kind of ancient door knob, I resorted to the ultimate lockpick—my gauntlet. Finally, he managed what they evidently had not. We've given the Prodigal Explorer a new W that has a more appreciable place in his kit and even adds a few new decisions for Ezreal players to consider. I should invest in an almanac. Had to resist the urge to explore them all. To kill time, I perused his collection of artifacts. Ezreal learned it could channel beams of magical light after he mistakenly destroyed the foundations of a stone bridge. I close my hand into a fist and the tunnel darkens once more. Armed with a magical gauntlet procured from the ruins of ancient Shurima, he tempts fate daily by seeking out treacherous, uncharted places and daring to untangle the world's most cryptic mysteries. Unknown to his employers, his private residence was filled with relics and artwork, half of it raided illegally from tombs or other museums, and he loved to dine amidst his collection. When I peered down into the crack, I almost literally gasped. Aside from the sheer size of the amulet (it was made for a being easily twice Ezreal's size) it allows the wielder to control and shape magical energy - provided a source of magic is in the vicinity. Use with caution please. I’m keeping this journal to document the process. https://leagueoflegends.fandom.com/wiki/Ezreal/Background/History?oldid=3155872. Another treasure to prove the truth of my daring tales. In the underground crypt of a long-deceased emperor, Ezreal noticed the mosaic tiles covering the floor were perfectly smooth, as if they had been added only recently. Patch 9.24b Gloat to my uncle over dinner. It also gives AP Ezreal much stronger structure damage as well as more reliability from Arcane Shift. Updated animation to feel more responsive. Base attack speed increased to 0.665 from 0.658. Without warning, Ezreal may find himself acting as a champion for, as he puts it, "a summoner hell-bent on resolving some irrelevant world-shattering League conflict". We’ve also omitted Corki, Kindred, Quinn, Senna, and Graves due to having their primary playrate in other lanes, with the understanding that Senna may be considered for similar changes in the coming patches. From Leaguepedia | League of Legends Esports Wiki. This permitted Ezreal to tap into his latent magical abilities without having to put any serious effort into it - a 'big win', as the young prodigy notes. Hmm. The great sarcophagus lay empty, save for a gleaming bronze gauntlet, with a bright, crystalline matrix at its center. One of Ezreal's latest adventures, however, has brought him face-to-face with his other legacy - his latent magical power. Dozens of lidless stone eyes leer at me from the walls. Ezreal's champion update brings some significant visual, audio, and lore level-ups to the Prodigal Explorer. New jacket. He knew, if he was ever to find his mother and father, he had to start with the final resting place of Ne’Zuk. He told Ezreal his parents had most likely perished, but Ezreal was convinced his family was still alive somewhere, trying to return to him. Pomade supplies are low. As some of the pieces would attest, we’d worked together several times in the past, and he only betrayed me twice. With each step, Ezreal imagined himself following his parents' path, growing ever closer to solving the mystery of their disappearance. For many months, he delved into cavernous ruins beneath the shifting sands, relishing the freedom of the unknown, facing unspeakable horrors that guarded hidden chambers. This narrow ledge provides me a chance to rest, and reflect upon this most dire situation. In fairness, sour milk would have been a lot better for his digestive system. Considering the current enchanter meta in botlane, it's understandable why Ezreal isn’t excelling. If Ezreal’s father could learn whatever sorcery Ne’Zuk had possessed, he joked that wherever he was traveling, he would simply drop into Piltover for dinner with his son each night. And takes longer than I’d like to recharge. He relished in the boundless freedom of the unknown as he mapped out routes through ancient catacombs and escaped from untold horrors guarding hidden chambers. Many will dismiss a grandiose tale of bold adventure as pure fiction, but there’s no denying a physical artifact.

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